Wednesday, August 8, 2012

Human Male - Game character

Today I started to study a bit some proportions for a human male character. The proportions are a bit weird because I aim to find some balance between a cartoonish character and a real life model. This one is not finished yet, now is in the base mesh phase, with some luck and inspiration, maybe tomorrow I will be able to take it to the next level.

Friday, August 3, 2012

Woodcutter

A simple axe for cutting wood made in collaboration with Delia Mihai.
This is a game ready asset.




Here is the link to the video I made for this :)